One of the very final scenes in the game will take place above the blue skies, in space, where Grindea herself has one of her dwellings. We thought a lot about how to do the transition between blue sky and starlit night, and after having tried out a bunch of gradient options, we decided to simply go for an easier (and prettier) solution: clouds!
Once you get high enough, there will be a thick blanket of clouds, and as you emerge above them, there will be different colour clouds and a starlit sky behind them.
Here’s an early sketch, the the corresponding new clouds needed:
Now I just need to render the proper background details (the islands) and have Fred animate some pretty, twinkling cards stars! 🙂